The crypto and NFT gaming space is busier than ever lately, what with prominent games starting to release, token airdrops piling up, and a seemingly constant array of other things happening at all times. It’s a lot to take in!
Luckily, Decrypt’s GG is all over it. And if you need a quick way to get caught up on the latest moves around crypto video games, we’re happy to present This Week in Crypto Games.
Our weekend roundup serves up the biggest news from the past week, along with a few other tidbits you might have missed. We also showcase a few of our original stories from the week.
Biggest news
Jurassic World in The Sandbox: Ethereum metaverse game The Sandbox is kicking off its fifth alpha season with a new in-game Jurassic World experience created in collaboration with Universal and Amblin Entertainment, allowing the player to become an employee of a dinosaur park.
Ethereum metaverse game The Sandbox is kicking off its fifth season with a new in-game Jurassic World experience created in collaboration with Universal and Ambling Entertainment, allowing the player to become an employee of a dinosaur park.
The high-profile launch of Jurassic World: Dinosaur Preserve comes as part of a six-week long season that will pack in over 40 new experiences including content from other entertainment brands like Attack on Titan, The Smurfs, and The Terminator, all built o...
Acting as a member of the Dinosaur Protection Group, users are tasked with ensuring the park runs smoothly without the presence of franchise protagonist Owen Grady. Players will be given dinosaur eggs that they need to care for, and then once hatched, they 'll need to care for the baby dino for it to mature into an adult. The dinosaurs will grow using Jurassic Points, earned by performing tasks such as feeding or cleaning the dinosaurs.
The high-profile launch of Jurassic World: Dinosaur Preserve comes as part of a six-week long season that will pack in over 40 new experiences, including content from other entertainment brands like Attack on Titan, The Smurfs, and The Terminator, all built on an improved game creator that allows for new features. A specific launch date is still to be announced, but it will be coming sometime this month.
Notcoin expands: Open Builders, the company behind influential Telegram tap-to-earn game Notcoin, announced on Wednesday that it is set to expand beyond individual games with the rollout of Not Games, a platform with unified progression and rewards shared across multiple new games.
Open Builders, the company behind influential Telegram tap-to-earn game Notcoin, announced Wednesday that it is expanding beyond individual games with the rollout of Not Games, a platform with unified progression and rewards shared across multiple new games.
Recently teased by Notcoin, the platform aims to unify what has previously been a fragmented gaming experience on Telegram by creating persistent player profiles, shared inventories, and an integrated economy across multiple games.
Not Games...
Not Games will feature a single player profile that maintains achievements and rankings across all titles within the ecosystem. Players will also have a unified balance and inventory system, allowing assets earned in one game to potentially have utility in others. And earned items can be sold via secondary marketplaces.
This is an attempt to unify the previously fragmented gaming experience on Telegram. It is set to be powered by the existing NOT token on The Open Network (TON), which Notcoin launched last year in a large-scale airdrop to millions of players.
Razer aims to eliminate bots: Popular gaming brand Razer is teaming up with World (previously known as Worldcoin) to help remove AI bots from online games. This comes as AI bots are causing chaos in the gaming landscape, with nearly 3 in 4 gamers agreeing that bots are an annoyance that makes gaming less fun.
The gaming giant is launching “Razer ID verified by World ID,” a new single-sign on feature that uses World’s blockchain-based proof-of-humanity technology to verify real human gamers. This will allow developers to add new anti-bot measures into their games, with Ethereum game Tokyo Beast to be the first to adopt the technology.
Gaming brand Razer is teaming up with World (formerly Worldcoin) to help remove AI bots from online games, allowing human gamers to become the central focus of a gaming industry with increasing AI connections.
The gaming firm is launching “Razer ID verified by World ID,” a new single-sign on feature that uses World’s blockchain-based proof-of-humanity technology to verify real human gamers.
“Growing a verified community is key to fair play. To foster fair competition, developers must be able t...
ICYMI
Heroes of Mavia, a blockchain-based mobile strategy game that launched in early 2024, has seen the price of its token surge over the last week ahead of teased upgrades and expansion plans from creator Skrice Studios.
The MAVIA token on Ethereum has spiked by 430% over the last week, according to data from CoinGecko, reaching a current price of $0.61. It's the largest gainer by far in CoinGecko's Gaming (GameFi) category during that span.
Granted, the token's price had plunged substantially over...
GG spotlight
Here are a few of our original stories from this past week that we think are well worth a weekend read:
Once upon a time, God said, "Let there be light"—and there was light. Now you can say, "Let there be this app," and the app will appear right before your eyes, all thanks to the magic of AI.
This is what vibe coding promises.
"I just see stuff, say stuff, run stuff, and copy-paste stuff, and it mostly works," Andrej Karpathy—a co-founder of OpenAI and former AI director at Tesla— tweeted last month, describing his new programming approach on social media.
Instead of meticulously writing code, he...
There’s a new trend among AI enthusiasts, and it’s not chatbots or agents. We’re talking about "vibe coding"—a session in which a person simply talks to an AI, gives an idea of something they want to build, and starts iterating with the model, asking it to fix and improve things along the way.
It's supposedly as easy as talking to a friend, and simple enough for even laymen with extremely modest technical sophistication to do.
I wrote about it here. But to get beyond the hype, I wanted to see if...
Edited by Andrew Hayward
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